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 Xbox One Design Had Input From Forza Devs

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TheBlueOmen
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Xbox One Design Had Input From Forza Devs Empty
PostSubject: Xbox One Design Had Input From Forza Devs   Xbox One Design Had Input From Forza Devs EmptyWed Jun 19, 2013 1:40 pm

The chief architect at Turn 10 Studios was part of early chip discussions.
Published on Jun 18, 2013
Turn 10 Studios had input with the design of Xbox One, studio manager Alan Hartman tells NowGamer.
"Here’s a little secret for you: we were working on this title before we shipped Forza 4," explained Hartman. "Chris Tector, who is our chief architect, he has been working with the [Xbox One] hardware team for the last four years. He was involved with the early chip discussions and there’s actually chips on the motherboard that are there because of Chris Tector’s involvement.
"Before we had shipped Forza 4 we had the game architected by Chris. Literally the month before our game released to the public, our dev team was already off building the foundations of Forza 5. It’s a whole new engine, from the ground up, re-architected for the Xbox One and I mean truly re-architected."

Read the full interview to learn more about how Forza 5 'will end AI'.
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https://www.youtube.com/channel/UCEURajXFZOzyfEsHf5q06NA
 
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