ThePublicNME Administrator
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| Subject: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 1:32 am | |
| Unsurprisingly, it appears Microsoft and newly established first-party studio Black Tusk Studios have major ambitions for the all-new Gears of War game for Xbox One in development at the Vancouver-based outfit. A spate of recently posted job listings spotted by DualShockers reveal new information about the game.
One listing for a Senior Rendering Engineer says that Black Tusk's new Gears of War game will make use of "bleeding edge new rendering techniques to deliver best in class visuals for a AAA console game." This job ad also mentions "major new features."
Black Tusk's job listings also include a call for an Art Director, who should be comfortable "working with a broad spectrum of styles, from photo-realistic to highly stylized." Microsoft hasn't said yet what art style the new Gears of War game will use, but it appears everything is on the table right now.
Other job ads mention "innovative features," and one post for a Gameplay Engineer specifically seeks an individual with experience in co-op gameplay, suggesting that the new Gears of War game will carry forward the franchise's proclivity for co-op.
Multiplayer also appears to be a focus for the new Gears of War title, as one position for a Lead Multiplayer Level Designer calls for an individual to work on an "industry-leading multiplayer experience." This person should also have familiarity with traditional Gears of War gameplay and past multiplayer map designs, the post says.
In addition, a job posting for a Senior Level Designer calls out creating "interesting and dynamic levels and mechanics," going to note that a successful candidate will end up investing and integrating "great events and gameplay mechanics, with the goal of making every moment special and memorable."
Microsoft purchased the Gears of War franchise from Epic Games earlier this year for an undisclosed sum. Veteran Gears of War producer Rod Fergusson is working on the game at Black Tusk Studios, but we have not seen any images or video from the project to date.
Last edited by Publik NME no1 on Fri Apr 25, 2014 10:09 am; edited 1 time in total | |
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xReviveMeFoolx Battle Tested Gear
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 2:05 am | |
| This sounds promising. Good news! | |
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Phenom 247 Moderator
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 3:04 am | |
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SnarlingCandy Social Media Manager
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 3:21 am | |
| Exciting news! Sounds like they are going to go all out for it! | |
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mmartina Battle Tested Gear
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 4:54 am | |
| Just please i hope it does not turned out like Judgment, i can't have awful back to back GoW games | |
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Barrick Cigars Inc. New Recruit
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 10:13 am | |
| The Job Listing for Lead Multiplayer level Designer sounds like a subliminal invitation from Rod to Quinn Del Hoyo to come back to the team. . "This person should also have familiarity with traditional Gears of War gameplay and past multiplayer map designs." | |
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ImSimplyMike New Recruit
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 10:33 am | |
| I Agree with mmartina! I really hope they do something amazing with this game! I have high hopes being that its on the One. There is endless possibilities. | |
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xReviveMeFoolx Battle Tested Gear
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering Fri Apr 25, 2014 4:41 pm | |
| - Barrick Cigars Inc. wrote:
- The Job Listing for Lead Multiplayer level Designer sounds like a subliminal invitation from Rod to Quinn Del Hoyo to come back to the team. . "This person should also have familiarity with traditional Gears of War gameplay and past multiplayer map designs."
I've looked at several of the job postings since Black Tusk took over Gears and most of them seem to be open invites to Epic employees that worked on Gears. | |
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| Subject: Re: Xbox One Gears of War game will use Bleeding Edge rendering | |
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